Website powered by

Realtime_Hair_01

Hi all,

I hope everyone enjoys this real-time hair for the game character. I used Fibershop to create hair cards and Blender to arrange them on the character's skull. The entire model contains only an 8K polycount.

I gratefully welcome feedback and comments on this work.

Thank you, everyone!

Final realtime render

Final realtime render

Hair flow guide lines

Hair flow guide lines

Hair Texture from Fibershop

Hair Texture from Fibershop