Website powered by
Aravin Deep
Aravin Deep
3D Artist – Character & Hair Specialist
Hydrabad, India

Summary

I am a dedicated 3D Artist specializing in character modeling, texturing, grooming, and real-time hair for AAA games and interactive projects. I deliver high-quality, optimized assets that meet industry standards and production-ready requirements.

Experience in both studios and portfolio projects has sharpened my skills, expanded my creative approach, and kept me up to date with the latest 3D tools and techniques.

With strong problem-solving abilities and a collaborative mindset, I thrive in creative teams, delivering visually compelling results that align with project goals and elevate the quality of the final product. I have also conducted R&D to identify efficient workflows that maintain high-quality results while staying true to the original concept.

Skills

Character DesignDigital Sculpting3D ModelingGroomrealtime hair

Software proficiency

Photoshop
Photoshop
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Xgen
Xgen
FiberShop
FiberShop
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Productions

    • Video Game
      call of duty black ops 7
    • Year
      2025
    • Role
      Character / Hair
    • Company
      Little Red Zombies

Experience

  • Character Artist / Hair Specialist at Little Red Zombies Pvt
    Hydrabad, IN
    March 2024 - Present

    Specialized in creating real-time hairstyles for AAA titles.

    Worked on familiar AAA IPs, contributing to high-quality production pipelines.

    Conducted R&D for stylized hairstyles, improving efficiency and visual fidelity.

    Delivered optimized assets while maintaining industry standards for realism.

  • Senior 3D Artist at CropBytes
    Bangalore, IN
    August 2019 - May 2023

    Created game-ready assets optimized for mobile and web platforms.

    Specialized in realistic & stylized modeling, texturing, and asset optimization.

    Designed and implemented rigging, skinning, and animation-ready assets.

    Integrated models into Unity, ensuring proper lighting and performance.

    Collaborated with production teams and mentored junior artists.

  • 3D Artist at Taninty Game Studio
    Chennai, IN
    August 2018 - August 2019

    Created game-ready character and environment models

    Handled rigging and animation to ensure assets were production-ready.

    Produced concept sketches to support the asset design process.

    Collaborated closely with the team in a fast-paced development environment.